Mouse game (09-2024 - 10-2024)



The Mouse Game was my final exam of my software developer study on SintLucas, and was also potentionally as an intake asignment for BUAS. It utilises the power of SFML to create the game, it game me the extra challange and motivation to make something good of this project. It game me the chance to learn how to make games without a game engine and learn a lot of C++. This project brought me a lot of knowlegde in all aspects of game development and general computer science.
During the produciton of this game I applied the agile software development. For the project itself, I used Premake5 for the build system and a simple object oriented approach to building the project. All objects in the game inherit from the same base object.

Tools I used


  • SFML 2.6.1
  • Git/GitHub
  • Premake 5
  • Paint